A Game About Queueing 

      The objective of this game was to convey certain thoughts and emotions related to the ubiquitous problem of queuing in contemporary society. 

     The Q, A, S, W, and D keys are mostly used to control the characters in this game. 

      Q is employed to advance the character in both the first, the third and the sixth scenes.

     A, S, W, and D are used to move the character in the remaining scenes. 

     You can advance the narration by using the 'blank' key.

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